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| A: The Field Card Zone - Field Magic cards are played here. Only 1 Field Magic Card can be in play at any one time. (To Learn More About Field Magic Cards and other cards, refer to the Game Cards and Card Anatomy Section. B: Monster Card Zone - Monster Cards can be played (face-up) or Set (face-down) to the 5 spaces of the Monster Card Zone following the rules in the Main Phase (refer to the "Chains" and Game Phases section.) IMPORTANT! The Monster Card Zone has a 5-Card LIMIT. Once all 5 spaces in the Monster Card Zone are occupied, no further Monster Cards can be played or set until there is an open Monster Card space in the Monster Card Zone. C: Fusion Deck Zone - If you are playing with Fusion Monster Cards, put your Fusion Deck face-down in this space. D: Graveyard/Discard Pile - When cards are destroyed, they are discarded face-up to this space. The contents of the Graveyard are public knowledge, and your opponent can look through it at any time. Be sure to get your opponent's permission before going through their own graveyard. E: Magic & Trap Card Zone - Magic and Trap Cards can be played (face-up) or Set (face-down) to the 5 spaces of the Magic and Trap Card Zone following the rules in the main phase (refer to the "Chains" and Game Phases section). IMPORTANT! The Magic & Trap Card Zone has a 5-card limit. Once all 5 spaces in the magic and trap card zone are occupied, no further magic (except Field Magic Cards) OR Trap Cards can be played or set until there is an open Magic & Trap Card space in the Magic & Trap Card Zone. This 5-Card Limit includes any or your own Equip Magic Cards used to equip your opponent's Monster Card. F: Main Deck Zone - Place your Deck face-down in this space. Your Side Deck is not placed on the Gaming Area (if your game includes a side deck). | |||||||||||
| GAME PLAY: Game Play can be anywhere from high-paced or slow-moving depending on the players in the game. The following rules are the precise rulings on the ways the game is played, minus the exact phases in the game. And remember, before the game starts, friendly gaming beings. Start every match with a friendly hand-shake. | |||||||||||
| The Rules You Can Get The Offical Rules by Buying a Structue Deck a Pre-Made Deck like the Joey Deck show below Yugioh-Cards.Net (The Best Yugioh Store) Quickest Shipping! All Yugioh and Nothing but Yu-Gi-Oh! | |||||||||||
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You Can Also buy the Officail DVD Rules by Upper Deck and Komani ![]() | |||||||||||
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| Both players shuffle their decks and then hand them to their opponents to be shuffled again The decks are then returned to their respective owners and placed face-down in the main deck zone (assuming each player is using a game mat). If you are using Fusion Monster Cards, place the card(s) face-down in the Fusion Deck Zone. A Fusion Deck is a card or group of cards consisting of just Fusion Monsters created by combining or "Fusing" two or more monsters together during a Duel (refer to card types). NOTE: Fusion cards are NOT counted in the normal 40-card minimum. Show your opponent that your side deck contains exactly 15 cards (face-down). When your side deck cards are exchanged with those in your deck (when needed), count the cards of your side deck with your opponent once again to confirm that the deck still contains the same amount of cards. To determine who goes first, flip a coin. The called result goes first (if someone called "Heads" and the result was "Heads", that player may choose to go first). For the remainder of the match, the loser automatically goes first. When starting the duel, each player draws 5 cards from the top of their shuffled decks. Once both players have 5 cards in their hand, the Duel beings following the normal phases in the rules (refer to the Phases section). |
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Latest page update: made by amrwaly
, Feb 6 2007, 2:15 PM EST
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| Started By | Thread Subject | Replies | Last Post | ||
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| killa_kham | hey | 0 | Jan 12 2007, 9:27 AM EST by killa_kham | ||
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Thread started: Jan 12 2007, 9:27 AM EST
Watch
so you yu-gi-oh thats cool. i play myself sometime but its rare i play because no one dares challenge me sense im really hard to beat.
Sign, Killa Kham |
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